Comments 8

Re: Here's Why Controllers Have 'A, B, X & Y' Buttons, And Not 'A, B, C & D'

Maxz

It still confuses me that the X button is at the top (which I associate with the vertical Y-axis) and the Y button is to the left (which I associate with the horizontal X-axis). In this respect I prefer the Xbox layout.

…But having the A button and the bottom and the B button to the right is just… wrong. Like, really wrong. Having the affirmative ‘A’ button to the right makes so much sense, given that → is generally associated with ‘forwards’. Progress bars move from left to right, or bottom to top. Having the back-button ‘B’ at the bottom makes sense because it’s pointing behind you, while also being within easy reach of the A button.

Basically, I hate all the available systems, but I hate Nintendo’s the least.

Re: Do Kyoto's Turtle Stepping Stones Have A Connection To Mario?

Maxz

So it seems the answer to the question posed by the title is “almost certainly not”, but it was a fun read anyway! Certainly something neat to imagine when next crossing the Kamo River.

Kamo River…

Duck River…

Wait, DID KYOTO’S FAMOUS RIVER INSPIRE DUCK HUNT!?!?

…Almost certainly not.

Re: Panic's Cool Little Handheld, Playdate, Gets New Details On Pre-Orders And More

Maxz

This looks cute and whack and charming as anything. Having just heard about it, I’ll need a little more convincing before throwing down money on yet another console, but I’ll be watching it with intrigue and wishing it every success. I’m glad oddball surprises like this are still a feature in the gaming landscape!

The game development tool is really cool too. Currently really looking forward to Game Builder Garage, and who knows, maybe it’ll kindle a flame!