Comments 4

Re: Hands On: Polymega Is Shaping Up To Be The Ultimate All-In-One Retro Emulation Box

Galgomite

I've read and heard a lot of hate for Polymega after what was considered an FPGA "bait-and-switch." Personally, I'm very pleased that the company made a choice to go with the achievable instead of the utopian with this console. Going with licensed emulators meant they could focus on components, cases, and a decent frontend-- still plenty to do with only $600k in preorders. Getting away from FPGA also means getting to highlight disc-based 32-bit titles that Analogue and friends can't manage yet. I'd be especially pleased to have a version of Sega Saturn that doesn't lose sync with my HDTV every 30 seconds.
All this said, I do have some reservations about this console. I'm not wild about the "module" concept, for one. Where the heck would I put these things? If I buy this I'll probably get a Turbografx module and stop there. I was also disappointed with the system's handling of tricky 480i titles like Virtua Fighter 2. If this machine can launch without a need for daily updates, and can live offline for the most part, I'll probably be sold.