
Clear River Games caused quite a stir this week after teasing a re-release (or possibly a remake) of Quintet's SNES RPG Terranigma on social media.
Released in Japan back in 1995, Terranigma is part of a loose trilogy which also includes Soul Blazer / Blader (1992) and Illusion of Gaia / Time (1993). In an unusual move for the period, the game was only localised for PAL territories and didn't get a North American release – this was back when Europe missed out on most of the big JRPG titles.
As a result, Terranigma is worth a pretty penny on the secondary market these days, with copies changing hands for hundreds of dollars when they appear for sale.
I was lucky enough to pick up a copy from a market stall in the UK around 1997/1998 for £10 – this was long before the game's value had skyrocketed, of course. I enjoyed it immensely, even though I was already a few years into owning a PlayStation and Saturn, and had recently picked up a Nintendo 64.
I foolishly traded the game in at my local CeX for about what I'd originally paid after finishing it, not expecting it to increase in value so dramatically in the years that followed. It was only recently that I managed to reacquire the game; I sold a bunch of items to CeX a couple of years ago and raised the £280 the retailer was demanding for a copy.
When it arrived, I realised it was the Australian version, not the European one (Australia was considered a PAL territory back in the '90s, despite its distance from Europe), and it came in slightly different packaging as a result. The box also looked like it had been sat on, but I cared not – I had finally been reunited with one of the best RPGs on the SNES.
I'm looking forward to reconnecting with Terranigma again when Clear River Games reveals what it has in store for us, but it's comforting to know I've got the original on the shelf – even if the box has seen far better days.

