Update [Mon 4th Dec, 2023 10:30 GMT]: Pyron has released a new video which shows more of his sprite-based magic, including a segment at the end which shows a pair of massive Earthquake sprites from Samurai Shodown running on original Sega Genesis / Mega Drive hardware.
If you know your Samurai Shodown history, you'll know that the character was removed from the official port of the game for Sega's 16-bit console.
Original Story [Fri 10th Nov, 2023 12:30 GMT]: Seasoned homebrew developer @GabrielPyron has caused quite a stir by showing off footage of Capcom's Marvel Super Heroes running on stock Sega Genesis / Mega Drive hardware.
The video, which can be seen below, shows the character Juggernaut facing off against himself. The sprite is absolutely huge – just as he appears in the original coin-op version – and boasts impressive animation.
Originally released in 1995 for Capcom's CPS2 arcade hardware, Marvel Super Heroes is the second game in the company's series of fighting games based on Marvel properties, the first being X-Men: Children of the Atom.
Capcom would release several other games in the series, including X-Men vs. Street Fighter, Marvel Super Heroes vs. Street Fighter and Marvel vs Capcom – the latter of which would get multiple sequels.
@RheoGamer later shared footage showing Hulk in action, too:
For those of us who remember scaled-down ports of titles like Street Fighter II, Fatal Fury and Samurai Shodown on Sega's 16-bit console, just seeing this footage is simply remarkable. It remains to be seen if this turns into a fully-fledged release, but even if it doesn't, this feels like magic to us.