Conker 64
Image: Tim Stamper

Update: Tim Stamper has now shown off the development build of Conker 64 in motion:

Original Story [Tue 28th Mar, 2023 10:05 BST]: Tim Stamper is no longer involved with Rare, the studio he co-founded in the '80s with his brother Chris, but he still has access to a lot of material relating to the company - and has been teasing some reveals recently.

In his latest post on social media, Stamper shows off a development cartridge for Twelve Tales: Conker 64, the 3D platformer for the Nintendo 64 that would eventually be scrapped and rebooted as the M-rated 2001 title Conker's Bad Fur Day.

Also known as Twelve Tales Conker and Conker's Quest, the game was announced at E3 in 1997. After an apparent backlash at the volume of cute platformers the company was releasing, Rare decided to completely rebuild the game and aim it at an older audience.

Chris Seavor โ€“ who had previously worked on the Killer Instinct series โ€“ took creative control of the new version of the game. A companion Game Boy Color title, Conker's Pocket Tales, launched in 1999 and retained the child-friendly approach of Twelve Tales. Despite earning positive reviews, Conker's Bad Fur Day was a commercial disappointment (Nintendo refused to publish it, so THQ took that role instead). It did, however, spawn a 2005 Xbox remake in the form of Conker: Live & Reloaded.

Some of the people who worked on the game have been reacting to the post:

Will Stamper show off more of the game, perhaps elements which have previously been unseen? Or maybe he'll go one step further, and release the build on the net so fans can play it? That's certainly what some are hoping:

Let us know your hopes by leaving a comment below.