Don't worry, the 10,000 tower only took me 20 hours if you actually play the game right and use items as expected. The 4,500 estimate is from walking up without items one floor at a time.
@KitsuneNight Feels weird to say, but Deadly Premonition is more competent probably. AinD feels like it got a bit lost during production and wasn't quite sure how to put the puzzle pieces together, resulting in a jumbled glitchy mess at times, whereas DP had all the pieces, but the resulting puzzle was nothing normal haha
And thanks for the head's up! Forgot the @ on the YT link, so that's fixed now
@Starless I mean, I did just beat Superman 64 on console, so I certainly play non-Japanese awful games. People also often talk about non-Japanese games like Ride to Hell: Retribution, the Zelda CD-I games, Shaq Fu, Bubsy 3D, Alone in the Dark (the 360 era one), etc, and I love those trash fires too!
Though I'll admit, the language barrier/inherent inaccessibility of Japanese games plus the general attitude towards Japan of having a "zany" media culture at times leads to Japanese games receiving video essays and cult status of being bizarre experiences, whether deserved or not. At the very least, since I don't make video essays, the most I can do for English games is post about them on Twitter, whereas for Japanese games, I can open them up to larger audiences via translations.
@Sketcz Ancient Roman isn't a difficult game, really. If you play normally without rushing encounters, you shouldn't need to grind. Even on my low level playthroughs for testing, I was able to clear the game using good armor and one particularly broken weapon. The patch will come with a walkthrough as well, which should help keep anyone from getting stuck.
Comments 6
Re: PS1 Obscurity Spectral Tower, Perhaps The Longest "Kusoge" Ever Made, Is Now Playable In English
Don't worry, the 10,000 tower only took me 20 hours if you actually play the game right and use items as expected. The 4,500 estimate is from walking up without items one floor at a time.
Re: The "Worst PlayStation RPG Ever" Is Getting A Fan Translation
@NatiaAdamo Nah, those are the best parts!
Re: The "Worst PlayStation RPG Ever" Is Getting A Fan Translation
@KitsuneNight Feels weird to say, but Deadly Premonition is more competent probably. AinD feels like it got a bit lost during production and wasn't quite sure how to put the puzzle pieces together, resulting in a jumbled glitchy mess at times, whereas DP had all the pieces, but the resulting puzzle was nothing normal haha
And thanks for the head's up! Forgot the @ on the YT link, so that's fixed now
Re: The "Worst PlayStation RPG Ever" Is Getting A Fan Translation
@KitsuneNight You should worry about how you're gonna handle such an amazing time!
Re: The "Worst PlayStation RPG Ever" Is Getting A Fan Translation
@Starless I mean, I did just beat Superman 64 on console, so I certainly play non-Japanese awful games. People also often talk about non-Japanese games like Ride to Hell: Retribution, the Zelda CD-I games, Shaq Fu, Bubsy 3D, Alone in the Dark (the 360 era one), etc, and I love those trash fires too!
Though I'll admit, the language barrier/inherent inaccessibility of Japanese games plus the general attitude towards Japan of having a "zany" media culture at times leads to Japanese games receiving video essays and cult status of being bizarre experiences, whether deserved or not. At the very least, since I don't make video essays, the most I can do for English games is post about them on Twitter, whereas for Japanese games, I can open them up to larger audiences via translations.
Re: The "Worst PlayStation RPG Ever" Is Getting A Fan Translation
@Sketcz Ancient Roman isn't a difficult game, really. If you play normally without rushing encounters, you shouldn't need to grind. Even on my low level playthroughs for testing, I was able to clear the game using good armor and one particularly broken weapon. The patch will come with a walkthrough as well, which should help keep anyone from getting stuck.