Comments 9

Re: 'I Didn't Think That We Had to Crush Nintendo' - the Father of PlayStation Says Revenge Was Never the Aim

LiquidSevens

In the '90s, Sony released a puff-piece book that lionized Kutaragi and depicted Nintendo as scoundrels. Clearly, a very biased work.

Something that stands out about it: it depicts Kutaragi as someone that wasn't personally out to get revenge, and instead was very passionate about his project.

However: it also depicts Kutaragi as having emotionally manipulated Sony's president Norio Ohga into giving him more resources to develop PlayStation, by painting the project as a chance to get revenge against Nintendo:

"'Are you just going to sit back and accept what Nintendo did to us?' He appealed intensely and repeatedly to Ohga in this manner, provoking the Sony president."

"Ohga bears no hard feelings about the time his emotions were
taken advantage of. On the contrary, he smiles when he recalls
how Kutaragi pulled it off. 'There is no doubt that Nintendo
propelled Kutaragi in that direction,' he says. 'That incident
was a formidable driving force. No doubt Nintendo had no idea
Sony would go so far. My own anger at being stabbed in the
back also provided impetus.'"

Re: Review: Japansoft's New Printing Brings A Masterpiece To The Masses

LiquidSevens

Love this book. It's almost entirely raw interview material, arranged beautifully and properly contextualized with footnotes. On the surface, it's just a clean & condensed version of the author's first three books, but the editor was clever and rearranged the contents into a chronological order of sorts, starting with stories from the late 70s and ending with those from the early 90s. This is an excellent gateway to understanding how games were made in 20th century Japan.

Re: Rescue Force Is A Metal Gear Clone That Comes With A Remake Of Adult Game Custer's Revenge

LiquidSevens

That cover art is AI generated, has typos, and also just looks horrible... So I'm not surprised that the game's sprites were ripped straight from Metal Gear. The varying art styles displayed in that trailer make me wonder if AI art was used in more than just the cover. Certainly not worth a $60 physical release in this state.

I'm also skeptical if the game itself will be any good. The enemies are clearly shooting blindly and can hardly follow the player. Maybe the game is still under development, but what's been shown so far is pretty lackluster.