@Folkloner the point was that you don’t have to read the article if the topic doesn’t interest you. Obviously enough people are interested that it is worth this site’s time to cover it. If your only comment on the article is to complain about the article, then why not do something else entirely?
I mean if you are that passionate about switch accessories, the start covering them in the forums (or your own YouTube page). But why is it NintendoLife’s responsibility to purchase 99 identical switch stands to tell you they work just like they advertise?
@MagnaRoader @EmirParkreiner @Folkloner No body forces you to click on the article. For those of us that have an interest in retro stuff, it is interesting to see how Atari, Namco, Interplay, and Data East are licensing their back-catalogue.
Plus, this is of note in that it is selling cheap and if it gets the right indie support can undercut Nintendo's console which gets mostly old games and Indies from third parties.
There are some legendary games in those collections but there are also a lot of duds, especially in the Atari stuff. I am intrigued by the idea, but unless they can get some heavier hitters onboard I don't see this doing anything but carving a niche market.
I love the idea of a micro console, but I think the Nintendo Classics series and Neo Geo Mini are the closest we will get for now. I would have loved to see the Ouya succeed (or even the Atari VCS appear), but I don't think there is a chance for that.
@Kalmaro I have a small collection of homebrew NES games ROMS and some are of decent quality. It would be nice to be able to play them on original hardware.
@Ogbert That was the era that brought so many great exclusives (at least for a time) and new IPs. Capcom created Viewtiful Joe (1 & 2), Resident Evil 4, Resident Evil Zero, and Killer7 for the Gamecube while Re-releasing the older RE games and Megaman games on it. Square-Enix created Final Fantasy Crystal Chronicles which still makes me wonder what could have been for the Wii U. Sega brought games like Skies of Arcadia, Super Monkey Ball, and Sonic Adventure DX (and help create F-Zero GX). Nintendo created Eternal Darkness, Metroid Prime, Animal Crossing, Pikmin, and Luigi's Mansion while facilitating the creation of Metal Gear Solid: The Twin Snakes. Namco brought Tales of Symphonia and Star Fox: Assault. Then you had all the western third party releases and the other Nintendo IPs.
This was a good game, and man do I miss my Gamecube. That is probably my favorite console of all time. That library just had so many good games, and a lot of them were not Nintendo properties.
@OorWullie I also owned a Mini-disc player. It and quite a few blank mini-discs served me well for quite a few years until I purchased a second generation iPod for Mac. The quality was better, but the transfer process was a bit painful (my mini-disc player was one of the early models).
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Re: The Evercade Handheld's First Collection Of Retro-Style Indie Games Has Been Revealed
@Folkloner the point was that you don’t have to read the article if the topic doesn’t interest you. Obviously enough people are interested that it is worth this site’s time to cover it. If your only comment on the article is to complain about the article, then why not do something else entirely?
I mean if you are that passionate about switch accessories, the start covering them in the forums (or your own YouTube page). But why is it NintendoLife’s responsibility to purchase 99 identical switch stands to tell you they work just like they advertise?
Re: The Evercade Handheld's First Collection Of Retro-Style Indie Games Has Been Revealed
@MagnaRoader @EmirParkreiner @Folkloner No body forces you to click on the article. For those of us that have an interest in retro stuff, it is interesting to see how Atari, Namco, Interplay, and Data East are licensing their back-catalogue.
Plus, this is of note in that it is selling cheap and if it gets the right indie support can undercut Nintendo's console which gets mostly old games and Indies from third parties.
Re: The Evercade Handheld System Will Get New Retro-Style Indie Games, As Well As Old Classics
There are some legendary games in those collections but there are also a lot of duds, especially in the Atari stuff. I am intrigued by the idea, but unless they can get some heavier hitters onboard I don't see this doing anything but carving a niche market.
Re: Feature: Your Beloved Games Console Is Slowly But Surely Dying
all the more reason that emulation and preservation is so vital.
Re: Atari Comes Under Fire For Seemingly Knowing Very Little About Its Crowdfunded VCS Console
I love the idea of a micro console, but I think the Nintendo Classics series and Neo Geo Mini are the closest we will get for now. I would have loved to see the Ouya succeed (or even the Atari VCS appear), but I don't think there is a chance for that.
Re: Flash Carts Could Be Slowly Killing Your Retro Consoles
@Kalmaro I have a small collection of homebrew NES games ROMS and some are of decent quality. It would be nice to be able to play them on original hardware.
Re: Rumour: Leading Japanese Game Company Kidnapped Dev's Sister To Stop Them From Working With Nintendo
Somehow my mind is automatically filling Konami into all the company name redacted spots and it doesn't seem that far fetched.
Re: Feature: The Making Of Eternal Darkness: Sanity's Requiem
@Ogbert That was the era that brought so many great exclusives (at least for a time) and new IPs. Capcom created Viewtiful Joe (1 & 2), Resident Evil 4, Resident Evil Zero, and Killer7 for the Gamecube while Re-releasing the older RE games and Megaman games on it. Square-Enix created Final Fantasy Crystal Chronicles which still makes me wonder what could have been for the Wii U. Sega brought games like Skies of Arcadia, Super Monkey Ball, and Sonic Adventure DX (and help create F-Zero GX). Nintendo created Eternal Darkness, Metroid Prime, Animal Crossing, Pikmin, and Luigi's Mansion while facilitating the creation of Metal Gear Solid: The Twin Snakes. Namco brought Tales of Symphonia and Star Fox: Assault. Then you had all the western third party releases and the other Nintendo IPs.
That was a golden era indeed.
Re: Feature: The Making Of Eternal Darkness: Sanity's Requiem
This was a good game, and man do I miss my Gamecube. That is probably my favorite console of all time. That library just had so many good games, and a lot of them were not Nintendo properties.
Re: Feature: Say Hello To The CPS Changer, Capcom's First And Only Attempt At A Home Console
@OorWullie I also owned a Mini-disc player. It and quite a few blank mini-discs served me well for quite a few years until I purchased a second generation iPod for Mac. The quality was better, but the transfer process was a bit painful (my mini-disc player was one of the early models).