
HyperMegaTech's Super Pocket series was one of the year's more pleasant surprises. Part of the Evercade family of systems, these dinky handhelds come pre-loaded with games but also run the rapidly expanding library of Evercade cartridges. To top it all off, they're cheap and cheerful, costing just £50 each.
Just in time for the festive season, HyperMegaTech is back with two more Super Pocket offerings, this time featuring games from Technōs and Atari.
We've been putting both units through their paces and can report that the basic design remains unchanged; both have the same 2.8-inch, 320x240 pixel IPS screen, lovely rolling D-pad, 3.5mm headphone jack, rechargeable battery and pocket-sized dimensions. There are four shoulder buttons on the back (which are still somewhat awkward to reach) as well as the volume rocker, and the whole thing looks and feels very appealing – not too much like a child's toy, but still fun and friendly.
The key difference here, as if it wasn't already obvious, is that each unit has a different selection of games.

The Technōs console has 15 titles on it. There's some crossover here with existing Evercade cartridges; for example, games like Double Dragon II, Double Dragon 3 -The Rosetta Stone and The Combatribes all feature on Technōs Arcade 1, while titles such as River City Ransom, Super Dodge Ball and Super Double Dragon are included on Technōs Collection 1. Therefore, if you already own those carts, the Technōs Super Pocket becomes a little less appealing.
Here's the full list of games:
- Double Dragon (Arcade)
- Double Dragon II: The Revenge (Arcade)
- Double Dragon 3 -The Rosetta Stone (Arcade)
- Block Out (Arcade)
- The Combatribes (Arcade)
- Minky Monkey (Arcade)
- Mysterious Stones: Dr John's Adventure (Arcade)
- Renegade (Arcade)
- Super Dodge Ball (Arcade)
- Super Double Dragon (16-bit)
- Double Dragon (8-bit)
- Double Dragon (8-bit handheld)
- River City Ransom (8-bit)
- Crash ‘N’ The Boys: Street Challenge (8-bit)
- Super Spike V’Ball (8-bit)

The Atari Super Pocket has a massive 50 games on it, but again, there's a lot of doubling-up for existing Evercade customers – a fair number of these games are scattered across Atari Collection 1, Atari Collection 2, Atari Arcade 1, Atari Lynx Collection 1 and Atari Lynx Collection 2.
Here's the list of pre-loaded games on the Atari Super Pocket:
- Asteroids (Arcade)
- Berzerk (Arcade)
- Canyon Bomber (Arcade)
- Crystal Castles (Arcade)
- Frenzy (Arcade)
- Liberator (Arcade)
- Lost Tomb (Arcade)
- Millipede (Arcade)
- Missile Command (Arcade)
- Night Driver (Arcade)
- Pong (Arcade)
- Skydiver (Arcade)
- Super Breakout (Arcade)
- Adventure (2600)
- Aquaventure (2600)
- Dark Cavern (2600)
- Gravitar (2600)
- Haunted House (2600)
- Radar Lock (2600)
- Save Mary! (2600)
- Solaris (2600)
- Street Racer (2600)
- Submarine Commander (2600)
- Tempest (2600)
- Video Pinball (2600)
- Wizard (2600)
- Yars' Revenge (2600)
- Bounty Bob Strikes Back! (5200)
- Countermeasure (5200)
- Final Legacy (5200)
- Miner 2049'er (5200)
- Xari Arena (5200)
- Alien Brigade (7800)
- Asteroids (7800)
- Centipede (7800)
- Dark Chambers (7800)
- Desert Falcon (7800)
- Fatal Run (7800)
- Food Fight (7800)
- Ninja Golf (7800)
- Motor Psycho (7800)
- Basketbrawl (Lynx)
- Checkered Flag (Lynx)
- Dirty Larry: Renegade Cop (Lynx)
- Kung Food (Lynx)
- Robo-Squash (Lynx)
- Scrapyard Dog (Lynx)
- Super Asteroids & Missile Command (Lynx)
- Turbo Sub (Lynx)
- Warbirds (Lynx)

The fact that there's so much crossover with Evercade cartridges isn't a problem for newcomers, of course – and it could be argued that the Super Pocket range is very much aimed at this sector of the market (the fact that all Super Pockets come with an "Easy Mode" which reduces the difficulty level on pre-loaded arcade titles reinforces its status as an entry-level retro product). That these devices are compatible with Evercade carts is very much a bonus, rather than the main selling point.
While I'd personally say that these two new units are slightly less appealing than the original Capcom and Taito ones, it's all down to personal preference; if you grew up with Atari's coin-ops and consoles, then the Atari-themed Super Pocket is likely to be a dream come true. Granted, many of the games have aged quite poorly, but they still hold a lot of nostalgic weight with many players.
In the case of the Technōs unit, it's pretty obvious that Double Dragon is going to be a big draw here, and we love the fact that the underrated Game Boy version is getting a second chance to shine.
It's good to see the Super Pocket line-up expand with new machines, then, and while we'd like to have seen a few more exclusive games pre-loaded on these devices, they're still a very solid choice if you want to treat someone with a pocket-friendly dose of nostalgia – and represent a viable means of leveraging the vast range of Evercade cart collections.
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Comments 18
I have the Taito edition of this, and it's such a cool handheld. I haven't taken advantage of the Evercade compatibility yet, but I really like it.
What about the woodgrain version for the Atari handheld? Is that still happening? It's doesn't seem to be for sale anywhere in the US.
@XiaoShao That was super-limited edition and only sold via Funstock here in the UK, I think?
@Damo Bummer! I hope those in the UK who nabbed one enjoy!
It's a shame there isn't a stronger selection of Lynx games on the Atari edition. Scrapyard Dog is a highlight, but there's a lot of great games missing.
EDIT: seems there are two Lynx Evercade cartridges which cover a few more of the classics. Still a LOT of gaps though. It's a shame we can't get everything covered off especially since the Lynx only had 70-odd official games released.
Did they ever release a way to update the firmware on the last two Super Pockets using MacOS? There were some incompatible games but last I knew you could only update them with Windows, which makes it a hard sell to buy any more.
@XiaoShao It was a limited edition of just 2000 units that sold out immediately. this red and black thing looks absolutely awful. just brown with black buttons or grey with orange to give it some Lynx Flare, would have been cool.
@MegaManFan I have the taito one and even on PC it a real pain to update. As you have to repeatedly restart the thing to see if it will pick up the update.
Never do a system update with a evercade cartridge in as well their are a number of reports of people saying it can wipe the cart.
I do have a few issues the screen can be a bit small for some of the games given they where design to be played on arcade machines and not handhelds. Volfied really is not suited to the small screen.
Also their is no option to adjust the backlight which I find a bit too bright.
Some evercade games do have faults I had to report a issue with the chaos engine where one button was mapped wrong and the device has no way to remap buttons.
Hm, maybe I'll consider the Atari one, not sure though. I might still prefer just an Evercade EXP instead (even if it does cost a bit more), and I am particularly interested in that new Evercade Alpha (even if it does cost substantially more). Regardless, seems cool, so I'll definitely have it in mind at the very least!
Double Dragon II lacking the NES version sounds like a sore point for the Technos unit.
I hear that version specifically was like the definitive DD experience.
It sounds like the arcade wasn't as good, and the PCE-CD version at least had some wonderfully awful cutscenes to watch.
I love these officially licensed retro products. I'll set sail when I have to, but I really prefer getting to play old games fully legitimately when I can! I have gotten a lot of mileage out of both the Capcom and Taito editions, I'm thinking of picking up the Technos one as well this fall.
You know, I was a big supporter of the Evercade project when it began, but I feel at this point Blaze has almost overplayed their hand. Others obviously feel differently and that's cool that they're making people happy, but for me I feel like there's a sweet spot with things like this where you want to release just enough stuff to keep it feeling fresh and also special.
And now it's like...they've put out how many console variations in three years? I do still pick up a cart from time to time if they have something I really want (last one I got was Sunsoft Vol. 2 for Daze Before Christmas which I do not own in any form), but I no longer keep up with the new releases as fatigue has set in for me personally.
@YANDMAN 100% agree with your idea for a Lynx inspired version! I would buy that in a second!
@Fallingshadow All in all it sounds like I"m better off not updating the firmware on the Capcom or the Taito one and just living with the fact some games don't work.
@MegaManFan I’ve updated all my Evercade consoles (and I’ve got all of them) with no issues. For the super pocket ones, I’ve used Windows PC.
@El_Murcielago Unfortunately for me I'm in the Apple family tree. I have access to one Windows laptop but I've only used it one time to update anything (a RetroTINK) and it was so slow that it was a nightmare (it's like 10+ years old).
@MegaManFan buy an old cheap laptop off Facebook marketplace and save it for things like this.
@Lorfarius I don't really trust FB Marketplace but I get your drift.
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