super_mario_64_gaelige_fan_translation
Image: Nintendo

A new fan translation bringing the Gaeilge language to Nintendo 64 classic Super Mario 64 appears to be entering its final stages of development. Talented homebrewer Draoi Aisteach posted an image of their work-in-progress project, which will translate the 3D platformer's menu, HUD, and in-game text in the Celtic dialect.

While Aisteach notes that the recomp contains absolutely no gen-AI or vibe-coding elements, they modestly note that the game may contain "human mistakes" such as spelling and/or context errors. The final stage of development appears to be a series of thorough proofreads (with help from an "incredible human") to ensure that the translation is as authentic and correct as possible

While the humble nature of their announcements is admirable, I think it would benefit Aisteach to hear that their project is not only looking great, but is a very cool and gratifying endeavour.

Translating these classic games into any language, essentially widening their appeal for future generations of players worldwide, is a time-consuming, often thankless, but important endeavour.

So kudos to Aisteach and their Incredibly Human friend for both their painstaking work and for adamantly taking the more ethical road to homebrewing. I'm sure many Gaeilge-speaking video game fans (and video game preservationists in general) appreciate your effort and look forward to checking out the recomp whenever it's completed.

This is where I'd typically attempt to close out the post in Gaeilge and get it spectacularly wrong, so I'll spare you all my embarrassment.