
Arxel Tribe's point-and-click adventure Ring: The Legend of the Nibelungen hardly got pulses racing when it launched on PC in 1998. While it sold over 600,000 copies, contemporary reviewers largely savaged it, with IGN even calling it "abysmal at best" in a 2.7/10 review.
Like many moderately successful PC games at the time, Ring: The Legend of the Nibelungen was in development for Sega's Dreamcast console, but it never made it. Thankfully, Sega Dreamcast Info's Comby Laurent has managed to preserve a prototype that is playable, and Dreamcast Junkyard has been putting it through its paces.
Interestingly, Cotton developer Success appears to have handled the port, which had been expected to launch on Sega's system in 2000.
The three-disc outing is a little tricky to get running properly, but it is playable – and, as Dreamcast Junkyard's James Harvey explains, is pretty unhinged:
"The first adventure starts with you assuming control of Alberich, and you learn that the character was once king of this area and has awoken from a significant slumber. You start by finding a Dwarf who gives you a magic frog and some weird creature. Punch the Dwarf in the face and he’ll also give you a glass plate (which you’ll need for a puzzle a little later on). Next you need to hop onto your motorbike (which is on a train track) and insert the creature gifted to you by the Dwarf into the engine compartment. If you feed him some minerals from your inventory, he’ll be able to power the bike so you can progress to the next area.
I’m not making this up. It really is this insane."
If you fancy checking it out regardless, head over here.