
Update #2 [Wed 5th Feb, 2025 11:00 GMT]: The Kickstarter campaign for the Maniac Mansion-esque Cronela's Mansion is now live.
The creator Straynus is currently raising funds for the development of various versions of the point-and-click adventure game over on the crowdfunding website. This includes versions for the NES, Nintendo Famicom, SNES, Game Boy, Game Boy Color, Game Boy Advance, Nintendo Switch, PS5, Xbox One, Xbox Series X|S, and PC.
In return for the support from backers, they are offering a range of different digital and physical rewards, with tiers including everything from a €12 Game Boy/Game Boy Color digital bundle to a €1,430 complete collection that includes all the versions of the game and a special gift that the developer is keeping secret for now.
The project has currently raised €46,329 of its €165,000 goal, with additional stretch goals also listed for the game's sequel and further ports for the Sega Mega Drive/Genesis, MS-DOS, and Commodore 64.
Looking at the campaign, we can't help but think that its creator has perhaps bitten off a little more than they can chew, with the developer adding a new platform pretty much every time we look away. In our opinion, we would have personally preferred to see these releases staggered over a couple of years, just to build up some confidence in the developer first and see whether they can actually pull this off.
Nevertheless, we'll be watching this project closely in the future, to see what happens, and we'll try to keep you updated on the game's progress.
Update #1 [Wed 22nd Jan, 2025 15:00 GMT]: Earlier this week, Straynus released the first set of demos for the Maniac Mansion-inspired point-and-click adventure Cronela's Mansion, for the Game Boy Color, Game Boy Advance, and Nintendo Entertainment System versions of the game.
The demos are currently available to download from itch.io and cover the opening of the game, with the protagonist Tommy rushing to the mansion after getting a strange call from their brother Norbert. Players will be able to explore some of the areas outside the mansion, speaking to NPCs and collecting potential puzzle items, with the idea being to uncover more about the disappearances in the area.
Demos for SNES and PC are also expected to be released in the coming days, with Straynus reportedly planning to launch the game's Kickstarter campaign two weeks from now.
Here's the link to the itch.io page. You can sign up here to be alerted when the Kickstarter goes live.
Original Article [Thu 9th May, 2024 13:30 BST]: We're huge fans of point-and-click adventure games here at Time Extension, with Lucasfilm Games' Maniac Mansion ranking high on the list of our favourite games in the genre. So when we learned about Cronela's Mansion — an upcoming adventure game inspired by the classic 1987 graphic adventure — we couldn't help but take notice.
The game is the work of Straynus, a homebrew developer based in Spain, and is being built for a range of retro and modern machines including NES, SNES, Game Boy Advance, Game Boy/Game Boy Color, PC/MS-DOS, and Nintendo Switch. It was originally revealed back in February of this year and will be funded on Kickstarter sometime this Summer.
We first came across the project thanks to Straynus's constant development updates on Twitter and Facebook, where they have been sharing images and footage of the different versions of the game, including comparisons between the Game Boy Advance, Game Boy, Game Boy Color, and NES versions, which you can see below.
From the looks of things, Straynus hasn't revealed too much about the story of the game publicly, only really announcing the names of the characters who are depicted on the key art (Anibal, Cronela, Tommy, Hedda, and Pavel). So we reached out to the developer to see whether we could find out anything else.
In response, they sent us the following:
"Players will only control Tommy. R.. The other characters are the family that lives in the mansion (enemies or allies?). Cronela is the mother of Anibal and Hedda, and the zombie (Pavel) is Cronela's brother (and Anibal and Hedda's uncle). The reason why Tommy has to go to the mansion is still a secret. The game will be open world, so we will not only be in the mansion."
As mentioned, the Kickstarter for the project isn't live yet, but you can sign up now to be notified when it launches later this year. We'll also be keeping an eye out for any news and updates as they become available, so stay tuned.
[source twitter.com]
Comments 11
The game looks pretty cool, especially the Gameboy version, but that promo art is embarrassing.
Edit: Very happy to see he decided to do a dedicated SNES version with upgraded graphics, audio, and controls, including mouse input. That's exactly what I was hoping for. Much appreciated.
Looks pretty cool so far, and actually very nice for the NES imo.
I'm hoping he does a bit more on the SNES version than what he's mentioned to date and at least tries to get the visuals up to around the same level as the GBA and PC versions. Right now I think he's just using the NES visuals for the SNES port, but I think it deserves better than that. And, since he already has all the higher colour art for those other versions I mentioned anyway, it really would be disappointing if he doesn't try to at least get somewhere close to that level of visuals on the SNES version too. Fingers crossed.
Given we've not really seen anything specific for the SNES version that I'm aware of, it has me a little worried about that version to be honest. Will it end up getting cancelled or something. Who knows.
Still, as it stands, I'm happy to hear it is so far coming to the SNES, which is a bonus for fans of that system.
I appreciate the ambition but I'd prefer they stuck to one retro platform and art style, and port that forward. I worry that working on so many different variations spreads the game too thin...
And I'm partial to the NES version, that demo looks great and sounds awesome! I admit it tickles my nostalgia brain cells, so much time spent playing NES Maniac Mansion as a child...
@Poodlestargenerica I agree. The game looks great and I’d like to support it, but that promo art has me second guessing it. I’d love to see Maniac Mansion inspired games become “a thing” though.
I'm most interested in seeing where the SNES version is going.
I've played the demos for NES, GBC and GBA with my favorite so far being the GBA version. Physical games usually get my support but I agree with the comments that they should have stuck to one or two systems.
Undecided if I should back a physical copy and if so, which system.
Just backed this on kickstarter, specifically for the SNES version. And we should definitely support new SNES games if we want more of them going forward. Looking forward to giving the early SNES demo build a go when that releases in a few days. Wish the team all the best.
I'm a bit skeptical at making so many different versions at once, there is no way he can focus on all these at once.
Does anyone on the team have any experience making (adventure?) games? I'm definitely buying this when it turns out to be good, but i'm not backing it in advance.
Such a shame that the PC game is a Steam key, as that's stopped me from backing the project. Why would I invest money into a project, just to receive a DRM product?
There's a mistake in your latest update, the goal isn't €165,000, it's €125,000.
I had my doubts at first too, just like you guys when the campaign started, but the creator has proven through all the demos on Itchio that they’re capable of developing it for all platforms. @Right_Said_Brett I’ve gone through the Kickstarter page top to bottom, and every version will have both physical and digital copies. The only ones that don’t seem to have a physical edition are for modern consoles, except for Switch and PC, which will have a physical release.
It’s definitely an ambitious project, but I think the demos have shown that the game can become a reality. I’m a huge fan of everything retro, if we want old consoles to stay alive, we should support projects like this.
The amount they’re asking for seems pretty reasonable to me. Just the shipping costs to other countries can sometimes be more expensive than the game itself!
@somnambulance @Poodlestargenerica
If you’ve been following the project like I have for the past year, it makes total sense that they’re trying to promote it everywhere to reach the goal and so this game can see the light someday!
The team at Time Extension hasn’t updated their article yet, and with the project nearing its final days, I thought it’d be worth noting that the demo for the SNES version of the game has been available for some time now. You can download it here:
https://straynus.itch.io/cronelasmansion
Hopefully, the Time Extension team will soon provide a proper update about this SNES demo. They’d likely do so if a new demo for Cronela’s Mansion were released on platforms like Genesis, PC Engine, or Neo Geo. And I’m sure plenty of people are eager to check out—and play—the SNES version.
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