
AI is everywhere you look now, and it doesn't feel like it will be long before Skynet becomes a reality and we're all scurrying around in the rubble, John Connor-style, desperately trying to eke out an existence under the metal boot of our robotic oppressors.
But until then, let's enjoy this mildly diverting footage of a computer learning to play Super Mario Kart on a real SNES console.
"Meet LuEAgi, a program that learns to play Super Mario Kart with minimal information via an evolutionary algorithm," says LF_MrL314, its creator. "This is running on a real SNES, by the way."
You can watch the progress here, and while we're certainly not AI experts and have no real idea of the processes involved with this, the live footage currently consists of the computer attempting the same corner over and over and over without getting very far.
Keep watching, though, as it might become a master at the game before long.
[source x.com]
Comments 3
I watched for a few minutes, it managed to get as far as the second corner a couple of times. It seems it's designed to fail and reset as soon as it touches the edges of the road.
I wonder if they could speed things up by disabling the emulator's frame limiter? It seems it will take forever for it to learn and it might just end up learning how to beat one track. Or it might learn that not accelerating at all allows it to avoid the edges of the road forever! 😂
Seems like as good a way to learn as any.
I watched for a solid 20 minutes and it only once made it around the first two bends. A lot of times it immediately veered straight off the course at the start line.
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