Thirty years ago today, Nintendo released the Game Boy title Super Mario Land 2: 6 Golden Coins in Japan.
It was the follow-up to 1989's Super Mario Land (also for the Game Boy) and picked up pretty much where the last game left off with Mario making his way back from Sarasaland to find that one of his rivals had cast a spell over his island home.
It introduced an overworld map, a bunny powerup, and some great new enemies, including a pesky hedgehog and some troublesome tree frogs. It also marked the first appearance of fan-favourite Wario, who later became the star of several of his own games including Wario Land and WarioWare.
In a 1992 interview with the developers of Super Mario Land 2 from the official Nintendo guidebook (as translated by Shmupulations), the director/designer Hiroji Kiyotake had this to say about the addition of this character:
"We imagined Wario as the Bluto to Mario’s Popeye. The truth is, we kind of came up with the idea of the name first, and everything else came after. Since he was a “warui” (bad) guy, he should be Wario. And we had the idea to flip the M upside down. To our surprise, the idea was a big hit with everyone on the team."
Today, Wario is probably Super Mario Land 2's biggest contribution to the overall series, but it's certainly not the only reason to check the game out. Super Mario Land 2 is a ton of fun to play, featuring a wonderfully diverse score from Kazumi Totaka and an eclectic range of levels, which involve a lot more exploration than its predecessor.
What are your favourite memories of Super Mario Land 2? Let us know in the comments!
I loved playing this game back in the day, still got my original physical copy.
This game is classic Mario distilled to it's pure essence: Fun. This game is still a joy to come back to on occasion.
One of my favorite Mario games to this day. I remember getting this for Christmas in 1992. I wish Nintendo would release Gameboy games on the Switch Online so I can play it again.
It’s still a great Mario game, the DX patch makes it look very vibrant and colourful on the GBC.
I’ve often wondered if the game was a bit rushed or unfinished. There are lots of secret levels, but many of them don’t seem to have much point, they aren’t shortcuts to anywhere and they don’t give you lots of extra lives or power-ups. Of course, there’s fun to be had in just finding these secret levels and beating them, but it just struck me as a bit odd in places.
One of the first handheld games I ever got! I remember an old playground rumor that if you beat the entire game without taking damage, you could then start a new file and play as Wario.
Considering Wario Land was the next title I guess to some extent that was true lol. Happy 30th to the best baddie out there WAH
My favorite Mario game. Not even joking.
1 was too hard to play (because Mario himself was so tiny) and 3 changed too much (because it was actually a Wario title, but I didn't really understand the change as a kid), but I remember thinking this game was essentially perfect.
I guess I'll just repeat what I said about Golden Axe: it's impossible to pick this game up and not have fun. And I know it holds up well, because I just recently finished it again. This time on the 3DS.
The only Mario game I never played. Perhaps I should fire it up on my Xbox……
Yes - I will. Decision made.
Real fond memeories of this game and one of my fav Mario games.
Tap here to load 8 comments
Leave A Comment
Hold on there, you need to login to post a comment...