The Analogue Pocket now has NES support, we can reveal.
Thanks to the efforts of Adam Gastineau, Nintendo's 8-bit console can now be played in FPGA-levels of accuracy on the dinky little portable. Gastineau also ported the SNES FPGA core to the machine, and Genesis support is coming soon thanks to another developer.
The Pocket already plays Game Boy, Game Boy Color, Game Boy Advance, Game Gear and Master System ROMs, and Neo Geo support is a work in progress.
If you're still new to all of this, be sure to read our Analogue Pocket review.
Emulation, I presume?
@Hordak This is a can of worms, but it depends on how you define emulation. I'd argue that yes it is emulation, but not in the traditional sense of emulation using software to try to emulate a hardware environment.
These are cores that program the console's FPGA to directly mimic the hardware in question. If the core is accurate, then the Pocket essentially becomes an NES without a layer of software emulation between the player and the game.
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