Both eek the cat and stone protectors have immaculate soundtracks that push the systems soundchip in all the ways it was meant to be and it’s so upsetting people never bring them up when it comes to she’s music as much as I love the mega man X’s and DKC’s of the world
@PinballBuzzbro One of my favorite examples of sampling is Rockman X2 for that exact reason. If you compare the game samples of the guitar and drum sets with the original uncompressed samples from the Roland CD, you’ll hear that the SNES samples are actually Bassier and have more kick to them, and it makes the Rockman X2 drums the nicest, fullest sounding drums on the SNES. Developers that really cared would work around the flat sound by pre-editing the samples.
The SNES and the Genesis have their strengths. They both do what they do so well. Nothing beats the echoed SNES sound or the Full-Sounding FM synthesis of the Genesis. Did you know that the N64 had built in audio effects, like delay too?
Apart from the usual suspects, Time Trax main theme is amazing, Gauntlet IV tunes are mostly epic and I love a bit of Rob Hubbard - John Madden's main theme.
SNES : Waterworld, Doom Troopers, Killer Instinct, Donkey Kong Country 1, SMB All Stars, Super Mario World, Cool World, The Untouchables, Super Castlevania, Zombies Ate My Neighbors, Zelda Link To The Past, Shadowrun, Michael Jordan Chaos in The Windy City, Battle Cars, Wolverine Adamantium Rage.
Genesis : Streets of Rage 1 2 and 3, Urban Strike, Second Samurai, EXO-Squad, Toejam and Earl 1 and 2, Kid Chameleon, Light Crusader, Shining Force 2, Adventures of Batman and Robin, Waterworld (Unreleased), T2 Arcade, Revolution X, X-men, X-men 2 Clone Wars, Jurassic Park Rampage Edition, Ghostbusters, Golden Axe 2 and 3.
@MetaCrystal SNK games always have great soundtracks. Samurai Showdown is the best example. Mega Drive version emphasizes on bassline and tempo and SNES emphasizes on ambience and traditional instruments.
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Topic: SNES and GENESIS soundtracks, which are your favorites?
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