Just wanted to say this was a great read! A lot of licensed games had a stigma of being shovel ware back then but this looks pretty solid. And having David Wise - legendary composer on this was another nice surprise. Watching the gameplay I was wondering how they were able to get 4 players without any major graphical hiccups? Also I noticed the death music sounds familiar to Battletoads to me!
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Re: The Making Of: A Nightmare On Elm Street - The Much-Maligned NES Game That Changed How Rare Worked Forever
Just wanted to say this was a great read! A lot of licensed games had a stigma of being shovel ware back then but this looks pretty solid. And having David Wise - legendary composer on this was another nice surprise. Watching the gameplay I was wondering how they were able to get 4 players without any major graphical hiccups? Also I noticed the death music sounds familiar to Battletoads to me!
Re: Community Challenge: Can You Beat Battletoads' Most Notorious Level?
If you think level 3 is hard - try to get past the spinning orb in level 11. Couldn’t get past it without safe states.