Latest Features
Retail Therapy Super Potato, Osaka, Japan
Osaka’s principal retro game store has unparalleled stock at unconscionable prices
Feature The Haunting History Of Capcom's Ghosts 'n Goblins Series
From ghosts to glory, and all that's inbetween
Feature Earning My Licence to Kill At The GoldenEye World Championships
Or "How I Was Left Shaken, Not Stirred by the Man with the Gold (Trigger) Finger"
Feature How Pirate Television Helped Sega Beat Nintendo In The UK
"We were The Rolling Stones to Nintendo's Beatles"
Feature Your Beloved Games Console Is Slowly But Surely Dying
Parts failure. Power issues. Creepy-crawlies. Your system is under attack
Feature Planes, Trains And Yakuza: My Ill-Fated Journey Into The Japanese Shmup Underground
Children of the G.Revolution
Feature Twenty-Five Years Later, Here's Why Players Are Still Obsessed With GoldenEye
More than just a film tie-in
The Making Of Arcade Paradise, The 'Stardew Valley' Of Coin-op Management Sims
Puzzle Bobble, Stardew Valley, and more inspired this management sim
The Making Of OutRun 2 On Xbox - How Sumo Digital Helped Bring Sega's Classic Home
How a tiny UK team domesticated an arcade beast
Soapbox Ridge Racer V is The Greatest Game Ever Made
(Well, it is certainly my favourite...)
The Making Of Fable, One Of Xbox's Most Important Early Exclusives
"Some of the best ideas came out of costly failures"
Retail Therapy Sore Thumb Retro Games, York, United Kingdom
"People need to realise that this is a living museum we run"
Feature The Man Who Lost Tetris
The almost unbelievable story of Robert Maxwell
Feature How Peter Molyneux Hooked Japan With Populous
"One of the things I really wanted was a Japanese toilet"
Feature An Ode To The Owl: The Inside Story Of Psygnosis
Ex-Psygnosis staffer Richard Browne pays tribute to the legendary UK studio
Feature Git Gud Or Go Home: An Introduction To The 'Soulsborne' Series
Charting the dark path of the Soulsborne series
Feature How Rik Mayall Helped Bring Anarchy To Nintendo UK
We investigate the late comic's brush with video games
Feature My 15 Minutes Of GamesMaster Fame: How Did I Get It So Wrong?
"What’s going on with that kid’s eyes?"
Feature How Hideo Kojima's Snatcher Inspired The Creation Of "Pixel Pulps"
"We love constraints, not only in art, but also game design"
Feature Inside Japan's Street Fighter 35th Anniversary Exhibition
Over three decades of Hadoukens and Spinning Bird Kicks Celebrated
Feature The Story Of The Game Genie, The Cheat Device Nintendo Tried (And Failed) To Kill
The cheat cartridge that cost Nintendo millions
Feature You Know What? The GamesMaster Reboot Is An Unexpected Delight
And Nintendo gets plenty of screen-time, too
Hands-on with the troubled fighter that's coming to Switch soon
Feature Quarter Arcades Is Bringing Coin-Op History Home - And It Wants To Work With Nintendo Next
"A 1/4 scale Donkey Kong would look fantastic!"
Ninterview How Two GamesMaster Fans Are Paying Tribute To TV's Best Video Game Show
Tune into "Under Consoletation"
Feature A Tribute To Jason Brookes
"To the very end, he was thinking of others, with kindness"
Feature Jason Brookes Talks Super Famicom, Import Gaming And Super Play
"The feeling of being part of a club was endemic in Super Play"
Feature Remember When Video Game Football Shirts Were A Big Deal?
Sega vs Nintendo - on the pitch!
Feature Streets Of Rage Legend Yuzo Koshiro On Music, Game Dev And Nintendo Switch
"I want young people to be able to play my games!"
Feature Dave "The Games Animal" Perry On Picking Sega Over Nintendo And Returning To Mario 64
"This time maybe I will know what the buttons do"
Feature One Company Is Retrofitting Classic Systems With HDMI Output Without Costing The Earth
...and a SNES HDMI cable is on the way
Exclusive Polymega Creator Playmaji On FPGA, Sega Saturn And Dealing With 'Healthy' Scepticism
"There are things we definitely could have done better"