Comments 2

Re: Castlevania: Circle Of The Moon Is Being Unofficially Ported To Genesis / Mega Drive

AndorV

I am very honored to see my project being mentioned in an article on this site.
I did just make a difficult decision; Until now I scaled all the assets (backgrounds, character sprites…) by 1,5x because the GBA original assets looks pretty tiny on a the higher screen res of the Mega Drive. However it distorts the original pixel set just too much.

Surprisingly, for some sprites it looked still very good, but for others not.
So I had to come up with a solution.
The best solution would have been to find someone who is redoing all the assets pixel by pixel in a bigger version while imitate the original as close as possible. This however, would be a huge amount of work and I am not an artist by Myself.

I ended up to use the original size, which is like a zoomed out mode. I might choose to use the H32 mode (256x224) which would be closer to the 240x160 GBA res.
Maybe I will even put it as an toggle switch into the options, so someone could toggle between 256 and 320 mode.