
D4Enterprise's EGGCONSOLE reissue of the PC-9801 version of Puyo Puyo is back on the Nintendo Switch eShop in Japan, a year after being removed from sale.
The Japanese publisher originally reissued the Compile-developed puzzler last year, on August 28th, 2025, but quickly pulled it from sale for undisclosed reasons at the same time it removed PC-98 versions of Microcabin's Fray and Nihon Falcom's Brandish.
At the time, it was speculated that these removals were the result of an unauthorised use of the MEG-DOS Emulator, an MS-DOS-compatible PC98 emulator now owned by M2, but D4Enterprise's statements on the matter were incredibly vague, with the company choosing not to elaborate on the root cause of the removals, leaving these events up to interpretation. As of today, however, it appears whatever this unidentified issue was has now been resolved.
The game is now back on the Nintendo storefront in Japan and is also destined for the US storefront in the near future (although the website link doesn't yet appear to be active).
So, if you enjoy collecting different versions of Puyo Puyo like Marvel Infinity Stones, consider this your warning.
Worth noting is that D4 Enterprise did previously release the original 1991 version of Puyo Puyo MSX2 last November, but the PC-98 version is technically different.
Launching in 1993, two years after the original, it features the same falling block-based gameplay, where the goal is to match different coloured Puyos to create chain reactions, but adds large animated character portraits on screen and new dialogue scenes in between battles. According to the EGGCONSOLE website, it also includes four modes in total — Solo Puyo Puyo (VS Computer), Duo Puyo Puyo (VS Human), Endless Puyo Puyo (VS Yourself), and Riddle Puyo Puyo (VS Brain), and new "Puyo preview indicators" on the edge of the screen for better visibility.
The game costs $7.19, but, just as a heads up, if you haven't bought an EGGCONSOLE title before, don't go in expecting any extensive localisation here, as these games are usually presented as they were when they were originally launched in Japan.
